• Ruminations From the Vault

    All of the Dungeons and the Dragons Part 2: The d20 Bubble and Beyond

    Welcome to Part 2 of my history of D&D blog posts! If you didn't read Part 1, by all means do so. If you have, well then good job and all that, best not keep Part 2 waiting ... Enter Wizards of the Coast. Flush with both success and cash, in 1997 WotC (pronounced "Magic-the-Gathering") purchased all assets and intellectual property of the defunct TSR, including D&D. Not wasting time, they embarked on a glorious road to a brave new world of profit and game design revolution.

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  • Ruminations From the Vault

    All of the Dungeons and the Dragons Part 1: The Olden Days

    Want to get started in Dungeons & Dragons? Before you jump right in it's best to do a quick run-through of the various editions of this venerable 40+ year old game. Everyone has their own expectations and their own preferences, so what we're going to do in today's blog (plus part 2)  is suss out which version will fit you best. And we'll do it in chronological order, which is my very favorite order!

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  • Ruminations From the Vault

    The Tiniest Titans: Games Workshop’s Adeptus Titanicus

    Way back in 1988 or so, the Games Workshop design studio had the bright idea of launching a new companion game for Warhammer 40,000 and decided to release a 1/285 scale (6mm) game of their own. What better way to get gamers jazzed up than by offering them the chance to wield formations of mighty robots in the 41st millennium?

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  • Ruminations From the Vault

    The Charm of Oldhammer: The Empire

    In this series of blogs I'll be guiding you on a journey to a time when Warhammer models were hand-forged in glorious lead, and the design aesthetic was quaint and characterful. We'll explore the classic miniatures range of each faction and highlight some of the more interesting figures. Prepare to enter the world of Oldhammer!

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